Letonish

Drow Assassin

Description:

Place your character’s physical description here.

Character Sheet

Level 2 Drow Assassin
Letonish
+1
12
Strength
+2
14
Constitution
+3
16
Dexterity
-1
8
Intelligence
+2
14
Wisdom
+3
16
Charisma
HIT POINTS
Total
28
Bloodied
14
Surges
8
Value
7
+4
Initiative
6
Speed
SKILLS
+9
Acrobatics
+0
Arcana
+2
Athletics
+9
Bluff
+4
Diplomacy
+3
Dungeoneering
+3
Endurance
+3
Heal
+0
History
+3
Insight
+6
Intimidate
+3
Nature
+8
Perception
+0
Religion
+11
Stealth
+4
Streetwise
+11
Thievery
16
Armor Class
14
Fortitude
14
Reflex
15
Will
RACE FEATURES
Fey Origin
Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Llothtouched
You have a choice of either the cloud of darkness or darkfire power.
Trance (Drow)
Rather than sleep, drow enter a meditative state known as trance. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Bonuses
+2 Intimidate, +2 Stealth, +2 Dexterity, +2 Charisma, Darkvision
CLASS FEATURES
Assassin's Shroud
You gain the assassin’s shroud power. The dark magic of the Shadowfell courses through your veins, tainting your soul but granting you the ability to subject an enemy to invisible shrouds that reveal its weakest points. The more of your shrouds there are on a target, the deadlier a blow you can strike against it.
Nightstalker
You gain a bonus to damage rolls equal to your Charisma modifier against any target that is adjacent to none of your enemies.
Shade Form
You gain the shade form power
Shadow Step
You gain the shadow step power.
FEATS
Killer's Insight
Once per encounter when you use assassin’s shroud, you can subject the target to two shrouds instead of one.
Far Shadow
You can use cloud of darkness as an area burst 1 within 10 squares.
BACKGROUNDS
Saved From the Noose
+2 Thievery
Early Life - Isolated
No Bonus
AT-WILL POWERS
Assassin's Shroud
Shadow Storm
Shadow Step
Executioner's Noose
ENCOUNTER POWERS
Cloud of Darkness
Darkfire
Shade Form
Gloom Thief
Cloak of Shadows
DAILY POWERS
Targeted For Death
EQUIPMENT
Adventurer's Kit
This kit includes a backpack, a bedroll, flint and steel, a belt pouch, two sunrods, ten days’ worth of trail rations, 50 feet of hempen rope, and a waterskin.
Leather Armor (E)
Falchion (E)
+1 Rebounding Crossbow
Crossbow Bolts
60x
Footpads
Thieves' Tools
Candle
10x
Journeybread
Flask
Flute
Dagger
3x
Grappling Hook
MONEY
Platinum
0
Gold
0
Silver
0
Copper
0


HEAD
NECK
ARMOR
IMPLEMENT
WAIST
ARMS
HANDS
LEFT RING
RIGHT RING
FEET
Bio:

I came from nothing….

My past? A meaningless series of events that played out in a web of design beyond my control. If I was a part in it, it was passing at best. No, my past is not important, for in the future lay the fury.

I chase the goal, same as I hunt my prey, like a woodsman to a deer. It is an intangible thing, perhaps impossible. Politics and design, webs and intrigue, lies and truths, they all stand in the way of this quarry. Status… ever the gambit.

I come from nothing…

From this nothing I now dance. Ever on the outskirts, ever in the corner of the eye… the dark of the mind. From this nothing I send my power like so many soldiers on a field. From this nothing I chase my prey, corner and wait, wait for awareness of mortality, the bargaining against the inevitable skeins completion.

There is an art to the darkness, more the use of it to be precise. The way to step within a gust of wind, to mask your scent with that of the world around you. To be where he looks but appear where he sleeps all the same. There is an art to the weapon as well. The tool that fits the moment, that defines the transfer of power, life….fate. So if in this form, I am an artist. A painter of sullen tapestries, a minstrel of the shadow song, a sculptor of the abyss.

I will return to nothing…

However, many will precede me. They shall shuffle and sing as they arrive, waiting patiently for the artist to show so they may begin their chorus. So they may lift my tale high onto the waters of the Astral Sea. The ones that come before merely pave the way for power that is to come after. They act as a focus, an object to be used and consumed for greater gain. They are my proof.

I came from nothing.

Letonish

(Forgotten Realms) Scepter Tower of Spellgard JGrosek