Althaea

Dragonborn Sorcerer

Description:

Put your characters physical description here

Character Sheet

Level 2 Dragonborn Sorcerer
Althaea
+3
16
Strength
+0
11
Constitution
-1
8
Dexterity
+0
10
Intelligence
+0
10
Wisdom
+5
20
Charisma
HIT POINTS
Total
28
Bloodied
14
Surges
6
Value
7
1
Initiative
6
Speed
SKILLS
+0
Acrobatics
+6
Arcana
+4
Athletics
+11
Bluff
+11
Diplomacy
+1
Dungeoneering
+6
Endurance
+1
Heal
+3
History
+1
Insight
+8
Intimidate
+1
Nature
+2
Perception
+1
Religion
+0
Stealth
+6
Streetwise
+0
Thievery
15
Armor Class
15
Fortitude
12
Reflex
19
Will
RACE FEATURES
Dragonborn Fury
While you are bloodied, you gain a +1 racial bonus to attack rolls.
Draconic Heritage
Your healing surge value is equal to one-quarter of your maximum hit points + your Constitution modifier.
Dragon Breath
Dragon Breath: You have the dragon breath power. (Cold, STR Based)
CLASS FEATURES
Spell Source: Dragon Magic
The elemental power of dragons flows through you, infusing your spells with draconic strength. Through force of will, you tap into the arcane might of dragons.
Draconic Power
You gain a bonus to the damage rolls of arcane powers equal to your Strength modifier. The bonus increases to your Strength modifier +2 at 11th level and your Strength modifier +4 at 21st level.
Draconic Resilience
While you are not wearing heavy armor, you can use your Strength modifier in place of your Dexterity or Intelligence modifier to determine your AC.
Dragon Soul
You gain resist 5 cold. Your arcane powers ignore any target's resistance cold up to the value of your resistance.
Scales of the Dragon
The first time you become bloodied during an encounter, you gain a +2 bonus to AC until the end of the encounter.
FEATS
Ancient Soul
Your dragon breath power is considered an arcane attack power.
Whenever you take damage of the type dealt by your dragon breath (after the damage dealt is reduced by your resistance), you regain the use of your dragon breath if you have already expended it in this encounter.
Dragonborn Senses
You gain low-light vision. You also gain a +1 feat bonus on Perception checks.
BACKGROUNDS
Gritty Sergeant
You gain proficiency in a simple or military weapon of your choice, and you gain a +1 bonus to initiative checks.
Auspicious Birth
You substitute your highest ability score for Constitution to determine your initial hit points.
AT-WILL POWERS
Burning Spray
At-Will ♦ Arcane, Fire, Implement
Standard Action ♦ Close blast 3
Target: Each creature in the blast
Attack: Chrisma vs. Reflex
Hit: 1d8 + Charisma modifier fire damage
Dragon Magic: The next enemy that hits you with a melee attack before the end of your next turn takes fire damage equal to your strength modifier.
Dragonfrost
At-Will ♦ Arcane, Cold, Implement
Standard Action ♦ Ranged 10
Target: One creature
Attack: Chrisma vs. Fortitude
Hit: 1d8 +Charisma modifier cold damage, and you push the target 1 square.
Special: This power can be used as a ranged basic attack
ENCOUNTER POWERS
Dragon Breath
Encounter ♦ Cold
Minor Action ♦ Close Blast 3
Target: Each creature in the blast
Attack: Stength vs. Reflex. You gain a +2 bonus to the attack roll.
Hit: 1d6 + Constitution modifier cold damage.
Frostbind
Encounter ♦ Arcane, Cold, Implement
Standard Action ♦ Ranged 10
Target: One creature
Attack: Charisma vs. Reflex
Hit: 3d6 + Charisma modifier damage, and enemy takes -2 penalty to reflex until end of your next turn.
Spacial Trip
Encounter ♦ Arcane, Teleportation
Move Action ♦ Personal

Effect: You teleport a number of squares equal to 1/2 your speed.
DAILY POWERS
Dragonfang bolt
Daily ♦ Arcane, Implement, Poison
Standard Action ♦ Ranged 10
Target: 1 or 2 creatures
Attack: Charisma vs. Fortitude
Hit: 2d8 + Charisma Modifier damage, and ongoing 5 poison damage (save ends)
Miss: 2d8 + Charisma Modifier damage.
EQUIPMENT
Adventurer's Kit
This kit includes a backpack, a bedroll, flint and steel, a belt pouch, two sunrods, ten days’ worth of trail rations, 50 feet of hempen rope, and a waterskin.
Kopesh
Potion of Healing
x2
MONEY
Platinum
1
Gold
67
Silver
7
Copper
8


Safewing Amulet
Magic Armor +1 (Cloth)
Rod of Deadly Casting
Bio:

Some people wonder why a sorcerer would carry a sword…especially such a strange looking blade. People often give me strange looks or are even brave enough to ask about it. They don’t see my scars. They don’t see my wounded tail and chipped wing. They see the sword.

It is a strange sword, I have to admit. It’s called a Kopesh—the crescent shape at the tip symbolizes the moon. On a clear night, the moon can cut through the darkness…the fear, pain and sadness, isolation and despair. That’s why I carry this weapon. I was a sergeant in the war, lost and left for dead. Left alone with only the moon to light my way. My sword, my only companion. I had to learn how to fend for myself without supplies, without support, without my friends. Just my sword.

During this time, I felt the stir of magic within my soul, within my blood. I felt the pulse of the fey within my breath, within my heart. It drew me along as I walked alone in the forests. It was there that I first felt the crackling of power. It was also there that I found Kossuth. I discovered an abandoned temple, dedicated to the god. I do not know much about this god, though I seek more knowledge. I do know that the fires within warmed me and welcomed me. It was the only kindness that I had come to know for many years. It was also there that I learned about the magic within. It was there that I felt the stirring of the fire and the cold.

I have come to develop a deep resentment toward the military, toward the “lawful” sects and groups. Particularly the paladins and their righteousness and virtues. Their “laws” offend me; strange to say that as a dragonborn…perhaps it’s strange to hear it from a dragonborn. That being said, I feel that it was what brought me to this path. My destiny was to join the military, to be left, and to wander. I sometimes wonder, though, what would have happened had I not joined.

I remember hearing stories in my youth of my birth. My mother was in labor for two weeks. Finally, she gave birth to me under the crescent moon, as the brightest star in Kossuth’s constellation was in alignment with the center of the crescent. “as though the moon were to consume the stars.” What is my destiny? I would ask that of an oracle. Why am I here?

I wish to find my destiny and seek out the ancient temples of Kossuth. I wish to know more about my god and there, I know I will find true power.

Althaea

(Forgotten Realms) Scepter Tower of Spellgard FrizbieAllen